Publications

2015

S. Reeves, S. Martindale, P. Tennent, S. Benford, J. Marshall and B. Walker “The Challenges of Using Biodata in Promotional Filmmaking” in ACM Transactions on Computer-Human Interaction (TOCHI) 22 (3), 11, 2015

P. Slovak, A. Thieme, P. Tennent, P. Oliver, G. Fitzpatrick “On Becoming a Counsellor: Challenges and Opportunities To Support Interpersonal Skills Training” in The 18th ACM conference on Computer-Supported Cooperative Work and Social Computing, Vancouver, Canada, March 2015

2014

P. Slovak, P. Tennent, S. Reeves, and G. Fitzpatrick “Exploring Skin Conductance Synchronisation in Everyday Interactions” in Proceedings of the 8th Nordic Conference on Human-Computer Interaction, Helsinki, November 2014

P. Tennent, J. Marshall, B. Walker, P. Harter, and S. Benford, “Vicarious: A flexible framework for the creative use of sensed biodata”, In Proceedings of the 9th International Conference on Knowledge, Information and Creativity Support Systems, KICSS2014, Limassol, Cyprus, November 2014.

P. Slovak, P. Tennent, S. Reeves, and G. Fitzpatrick “Exploring Skin Conductance Synchronisation in Everyday Interactions” in Proceedings of the 8th Nordic Conference on Human-Computer Interaction, Helsinki, November 2014

A. Crabtree, P. Tennent, P. Brundell, and D. Knight (in print) “Digital records”, Innovations in Digital Research Methods (eds. Halfpenny, P. and Proctor, R.), Sage 2014.

2013

P. Brundell, S. Rennick-Egglestone, P. Tennent, “Watching the watchers: visibility and mobility in visitor experiences”,  In proc: Designing Mobile Face-to-Face Group Interactions First International Workshop in conjunction with ECSCW ’13, Cyprus, September 21-25, 2013

J. Marshall, P. Tennent, “Mobile interaction does not exist”, CHI’13 Extended Abstracts on Human Factors in Computing Systems, 2069-2078, 2013

2012

P. Tennent, S. Reeves, S. Benford, B. Walker, J. Marshall, P. Brundell, R. Meese, P. Harter, “The Machine in the Ghost: Augmenting Broadcasts with Biodata,” in Proceedings of the 2012 annual conference extended abstracts on Human factors in computing systems (CHI2012), Austin, TX, USA, 2012

P. Tennent, S. Martindale, J. Marshall, S. Reeves, B. Walker, P. Harter, “Performing The Experiment Live,” Proc. ACM CHI Workshop on Exploring CHI’s Relationship with Liveness, Austin, TX, USA, 2012

Sarah Martindale, Stuart Reeves, Elizabeth Evans, Paul Tennent, Joe Marshall and Brendan Walker. Contextualising the Innovation: How New Technology can Work in the Service of a Television Format. In Adjunct Proceedings EuroITV 2012: 116-119.

2011

P. Brundell, A. Crabtree, R. Mortier, T. Rodden, P. Tennent, and P. Tolmie, “W-MUST’11 Best Papers-The Network From Above and Below,” SIGCOMM-Computer Communication Review, vol. 41, no. 4, p. 519, 2011.

P. Brundell, A. Crabtree, R. Mortier, T. Rodden, P. Tennent, and P. Tolmie, “The network from above and below,” Proc. ACM SIGCOMM Workshop on Measurements Up the STack (W-MUST), Toronto, Canada, 2011.

J. Marshall et al., “The gas mask: a probe for exploring fearsome interactions,” in Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems, 2011, pp. 127-136.

S. Rennick-Egglestone et al., “Personalizing the theme park: psychometric profiling and physiological monitoring,” pp. 281-292, Jul. 2011.

P. Tennent et al., “Breathalising games: understanding the potential of breath control in game interfaces,” in Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011, p. 58.

2010

D. Knight, P. Tennent, S. Adolphs, and R. Carter, Developing heterogeneous corpora using the Digital Replay System (DRS). LREC, 2010.

2009

T. Rodden, P. Tennent, M. Chalmers, B. Grinter, K. Edwards, and A. Crabtree, “Homework: Developing a Corpus of Domestic Network Usage,” in CHI 2009 `Developing Shared Home Behavior Datasets to Advance HCI and Ubiquitous Computing Research’ workshop, 2009.

2008

P. Brundell et al., “The experience of using the Digital Replay System for social science research,” in 4th International e-Social Science Conference, 2008.

P. Brundell et al., “Digital Replay System (DRS): A Tool for Interaction Analysis,” in International Conference on Learning Sciences (Workshop on Interaction Analysis), 2008.

D. Knight, S. Adolphs, P. Tennent, and R. Carter, “The Nottingham Multi-Modal Corpus: A Demonstration,” in 6th Language Resources And Evaluation Conference (Workshop On Multi-Modal Corpora), 2008.

D. Knight and P. Tennent, “Introducing DRS (The Digital Replay System): A tool for the future of Corpus Linguistic research and analysis,” Institute for Psycholinguistics (Brugman & Russel), p. 2068, 2008.

D. Knight and P. Tennent, “Introducing Drs: A Tool For The Future Of Corpus Linguistic Research And Analysis,” in The 6th Language Resources And Evaluation Conference, 2008.

P. Tennent, “Defining The Role Of The E-Social Scientist,” in The 4th International E-Social Science Conference, 2008.

P. Tennent, A. Crabtree, and C. Greenhalgh, “Ethno-Goggles: Supporting Field Capture of Qualitative Material,” Proceedings of the 4th International e-Social Science Conference, pp. 18-20, 2008.

2007

C. Greenhalgh, A. French, J. Humble, and P. Tennent, “Engineering a replay application based on RDF and OWL,” Online Proceedings of the UK e-Science All Hands Meeting 2007, pp. 10-13, 2007.

C. Greenhalgh, A. French, P. Tennent, J. Humble, and A. Crabtree, “From ReplayTool to Digital Replay System,” in (ICESS2007) 3rd International Conference on e-Social Science, 2007.

A. Morrison, P. Tennent, J. Williamson, and M. Chalmers, “Using Location, Bearing and Motion Data to Filter Video and System Logs,” Pervasive Computing, pp. 109-126, 2007.

P. Tennent and A. Crabtree, “CAQDAS and Multi-dimensional Data Synchronization,” Workshop at 3rd International Conference on e-Social Science, 2007

P. Tennent and D. Knight, “Multi modal corpora: Adapting gesture recognition techniques for linguistic analysis,” poster at the 3rd International Conference on e-Social Science, October, pp. 7-9, 2007.

2006

M. Bell et al., “Interweaving mobile games with everyday life,” in Proceedings of the SIGCHI conference on Human Factors in computing systems – CHI  ’06, 2006, p. 417.

A. Crabtree, S. Benford, C. Greenhalgh, P. Tennent, M. Chalmers, and B. Brown, “Supporting ethnographic studies of ubiquitous computing in the wild,” in DIS  ’06: Proceedings of the 6th conference on Designing Interactive systems, 2006, pp. 60-69.

A. Morrison, P. Tennent, J. Williamson, and M. Chalmers, “Auto-classifying Salient Content In Video,” 2006.

A. Morrison, P. Tennent, and M. Chalmers, “Coordinated Visualisation of Video and System Log Data,” in CMV  ’06: Proceedings of the Fourth International Conference on Coordinated & Multiple Views in Exploratory Visualization, 2006, pp. 91-102.

P. Tennent, A. Morrison, and M. Chalmers, “Replayer: Collaborative evaluation of mobile applications,” in Workshop on Information Visualization And Interaction Techniques For Collaboration Across Multiple Displays, Held At ACM Conference On Human Factors In Computing (CHI 2006), 2006.

2005

L. Barkhuus et al., “Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game.,” in Ubicomp, 2005, vol. 3660, pp. 358-374.

M. Chalmers et al., “Gaming on the edge: Using seams in pervasive games,” Proc. Pervasive, PerGames workshop, 2005.

M. Chalmers, M. Bell, B. Brown, M. Hall, S. Sherwood, and P. Tennent, “Using Peer-to-Peer Ad Hoc Networks for Play and Leisure,” Proceedings UK-UbiNet Workshop, 2005.

M. Chalmers, M. Bell, B. Brown, M. Hall, S. Sherwood, and P. Tennent, “Gaming on the edge: using seams in ubicomp games,” in ACE  ’05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology, 2005, pp. 306-309.

P. Tennent and M. Chalmers, “Recording and Understanding Mobile People and Mobile Technology,” in (ICESS2005) 1st International Conference on e-Social Science, 2005.

P. Tennent, M. Hall, B. Brown, M. Chalmers, and S. Sherwood, “Three applications for mobile epidemic algorithms,” in MobileHCI  ’05: Proceedings of the 7th international conference on Human computer interaction with mobile devices & services, 2005, pp. 223-226.

2004

M. Chalmers, M. Bell, M. Hall, S. Sherwood, and P. Tennent, “Seamful Games,” Adjunct Proceedings of 6th Int. Conf. on Ubiquitous Computing, pp. 7-10, 2004.

M. Chalmers and P. Tennent, “Recording and Reusing Mobile Game Play, In Games And Social Networks: A Workshop On Multiplayer Games,” in Adjacent To The 18th British Hci Group Annual Conference, 2004.

P. Tennent, “Augmenting Observation of Location Aware Systems,” in 2004 Workshop on Location-Aware Computing Adjacent to UbiComp2004, 2004, p. 2.